AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Mexico - Q3 2022
Explore the performance of the top 5 boxing game apps on the Android platform in Mexico during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 boxing games on Android in Mexico showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. saw a peak in weekly revenue at around $937 in the first week of August, followed by a gradual decline to approximately $462 by the end of September. Weekly downloads fluctuated, peaking at 4.6K in late July and ending the quarter with 3.4K. The game experienced a significant increase in weekly active users, reaching 16K in late July before stabilizing around 13K by the end of September.
Real Boxing 2 from Vivid Games S.A. maintained relatively stable weekly revenue, averaging around $200 to $250 throughout the quarter. Downloads showed a significant drop from 17.3K in late June to 5.5K in early September, before rebounding to 13.4K by the end of the month. Weekly active users followed a similar trend, declining from 28.3K in early July to 13.8K in mid-September, then rising again to 23.7K by the end of the quarter.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS experienced a relatively steady weekly revenue, with minor fluctuations between $74 and $158. Weekly downloads remained consistent, with a slight peak at 12.7K in mid-August and concluding the quarter at 11.3K. Active users showed growth from 12K in late June to 13.8K by the end of September.
MMA Manager 2: Ultimate Fight from Prey Studios saw modest weekly revenue, peaking at $166 in late July before dropping to $27 by the end of September. Downloads peaked at 2K in mid-July and saw a sharp decline, ending the quarter with 395 downloads. Weekly active users also decreased from 2.3K in mid-July to 945 by late September.
WWE Mayhem by Reliance Games had a low weekly revenue, peaking at $151 in mid-August. Downloads remained steady, averaging around 2.5K to 3.2K throughout the quarter. Active users peaked at nearly 8K in early August before gradually declining to around 6.6K by the end of September.
For more insights and detailed data on these apps, visit Sensor Tower.